Hey, hey people. A quick update on progress and what will be coming in the next update. Long story short, the refactoring is complete. I’ve gone ahead and added some new features, and before release, will be adding some extra content, testing things, and doing some balancing. Here’s a run down of some of the…
Tag: UI
Let’s Design! A New Interface In Another World!
And so begins our dive into the wondrous world of UI! Putting the silly LN-esque title aside, let’s get right into it. For the longest time, Project Arkavite has been lacking in any real menu system. Based on the pervading themes in the story, I want to land on a design which evokes feelings of fantasy, and spell tomes with a hint of steampunk, while not diverging too far from the pixel aesthetic…